# Roadmap

Briefly, in roughly the planned order:

- **Agent following** (move-to-moving-target), single-unit micro, ray/segment queries
- **Fixed tick + interpolation** (smoothness decoupled from frame rate)
- **Per-type navigation clearance** (small agents routing through gaps big ones can't)
- **Multithreaded simulation** and time-sliced flow-field builds (v2.0)

::: tip
Hitting one of these in your project? It helps to know which matter most - feature priority
is driven by what users actually ask for.
:::
