Vertex Animation Toolkit Help

Material Setup

  1. Open the Static Mesh and Edit existing or Create a new Material

    GetStarted_3.png
  2. Set Num Customized UVs to 4

    GetStarted_4.png
  3. Add and connect generated textures as Texture Object to their corresponding pin. Use Play Helper to ease animation control. Connect everything else.

    GetStarted_5_1.png

For a detailed reference, see Material Nodes

Last modified: 23 January 2025